ECS Survivors - Collisions
In this latest iteration I worked quite a bit on the collision system. I wanted to integrate physics and collisions closely into ECS and have achieved just that. The game can now handle thousands of collisions even though there are no acceleration structures.
If you would like to know more check out the original blog post here: https://www.ptidej.net/blog/ecs-survivors-part-iv/
Now I want to set up gameplay attacks and add customizations for them. If you need to know anything about me, it's that I play a lot of Path of Exile. That game has so much flexibility for skills it can make you dizzy. Thats the approach I want to take but I don't expect to come close to that any time soon.
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ecs-survivors
Work-in-progress survivors like game. Countless skill and character customisation (Soon TM).
Status | In development |
Author | LarryV |
Genre | Action, Educational |
Tags | 2D, ecs, flecs, raylib, Survivor-like |
More posts
- Projectiles; A lot of them ;)10 days ago
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