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ecs-survivors

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Devlog

  • Projectiles; A lot of them ;)
    May 26, 2025 by LarryV#flecs, #raylib, #ecs
    Now that we can handle collisions properly, and a lot of them, it's time to create some attacks. In this last iteration, I created projectiles, and modifiers for it, with piercing, chaining and splitt... Continue reading
  • ECS Survivors - Collisions
    April 22, 2025 by LarryV#devlog, #collisions
    In this latest iteration I worked quite a bit on the collision system. I wanted to integrate physics and collisions closely into ECS and have achieved just that. The game can now handle thousands of c... Continue reading
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