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ecs-survivors
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Devlog
Projectiles; A lot of them ;)
May 26, 2025
by
LarryV
#flecs, #raylib, #ecs
Now that we can handle collisions properly, and a lot of them, it's time to create some attacks. In this last iteration, I created projectiles, and modifiers for it, with piercing, chaining and splitt...
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ECS Survivors - Collisions
April 22, 2025
by
LarryV
#devlog, #collisions
In this latest iteration I worked quite a bit on the collision system. I wanted to integrate physics and collisions closely into ECS and have achieved just that. The game can now handle thousands of c...
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